Spotted some issues
Repel/Lure System - Bakin Plugin » Devlog
As with all great launches, I've spotted some bugs with the plugin after its release xD
The issue I'm aware of is that the repel/lure items will only affect the current map the player is on. If they transition to a new map, the repel/lure doesn't affect it. Also, if you do travel to another map while a repel/lure is active, it doesn't revert the previous map's settings once the effect expires.
I'm currently working on a fix for these issues. I have a fix in place for repel and am currently working on the lure side of things.
As it's currently 3AM for me at the time of writing this, I'm going to continue working on this tomorrow so please bear with me.
Get Repel/Lure System - Bakin Plugin
Repel/Lure System - Bakin Plugin
Create items with repel/lure effects
Status | Released |
Category | Game mod |
Author | Dale Green |
Tags | bakin, bakinplugins, plugins, rpgdeveloperbakin |
More posts
- Repel Lure System V1.1.1May 10, 2023
- Repel/Lure System Version 1.1Mar 18, 2023
- Repel/Lure System 1.0.1Mar 16, 2023
- Repel/Lure System ReleasedMar 16, 2023
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