Version 1.5
Hi all,
A small but important release this time around.
There's a couple of bugs that have been fixed in this update:
New Quests, Old Save
Prior to this bug fix, if you had some quests setup along with some existing save data in your game, any quests you added later weren't picked up and useable in that save. They'd only be recognised on a new save.
This is no longer the case. Old save data will now detect any newly added quests and they'll work as normal moving forward.
Quest Objective Statuses Not Updating Properly
Once you complete a quest objective, if you went to view the objectives in the quest list screen, it would incorrectly still show as active.
This has now been fixed and will correctly show objective statuses on the quest list screen.
As an additional side note, I've also updated how version numbers work on the Quest System's user interface. It's a back-end change so you shouldn't notice anything different.
As this update has a fairly small footprint, you don't need to reinstall the whole plugin if you're already using it. You only need to replace the "QuestSystemPlugin.dll" file (which goes in the "Plugins" folder of Bakin's install directory and the "QuestSystem.cs" file (which goes in the "Quest System" folder inside your project's "script" directory).
That's all.
Happy questing!
Files
Get Quest System - Bakin Plugin
Quest System - Bakin Plugin
In-depth quest system for Bakin
Status | Released |
Category | Game mod |
Author | Dale Green |
Tags | bakin, bakinplugins, plugin, plugins, rpgdeveloperbakin |
More posts
- Version 1.5.114 days ago
- Version 1.4Jul 21, 2024
- Version 1.3Mar 19, 2024
- Version 1.2Mar 17, 2024
- Version 1.1Jan 28, 2024
- Quest System Plugin V1 Released!Jan 14, 2024
Comments
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thanks for the update :D