0.5.1


0.5.1 for Windows is now available to download and fixes the game-breaking bug mentioned in my previous devlog.

Because some of the changes made has the potential to 'break' the android version, it's currently undergoing further testing before being uploaded.

There are also some things mentioned in the previous devlog that have not been implemented in this patch as they require further thought.

Here are a list of things that have been added/changed:

  • Upon levelling up, your party's HP and MP are recovered
  • The Rat enemies are going to be made slightly weaker
  • Minor dialogue issue with the blacksmith saying "Definitely" twice
  • The Slime enemies are going to be made slightly stronger
  • The Poison Blade skill will use 10MP instead of 5MP
  • The Double Attack skill will use 15TP instead of 20TP
  • The first Overworld's random encounters are going to be increased slightly
  • (Currently Windows-version only) Going to review the game's performance in animation-heavy areas - To aid with performance, I have added a feature to the game that will pre-load assets before the game begins. This should hopefully increase the game's speed.
  • Followers will be disabled in Nessa's shop
  • The cost of Accessories will be greatly reduced and will cost between 400-600G
  • While there may be more bugs in the further parts of the game, I'm going to temporarily enable the ability to save anywhere (without the need for Inn's and Camp Sites).


That's all for now. I will update the devlog (by adding a snippet at the bottom) when the android version is available.

*Edit*

Luckily, the change I made to (hopefully) increase the performance, hasn't caused the game to crash on Android. As such, it has now been uploaded. Play away (and please let me know if you run into any issues!) :D

Files

Memories 0.5.1 251 MB
Dec 27, 2018

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